Technology & Engineering

Technology & Engineering

Technology & Engineering Department Philosophy

To a greater or lesser degree, all members of society are dependent upon the world of technology and engineering. Because of this reality, the Technology and Engineering Department at Bishop Kelly High School is committed to the belief that knowledge and skills in technology is vital to student success in college or in real-world employment. Our students are living in a world that is changing at a dramatic pace – a world that grows smaller with each passing day due to the advances of technology. To be without a command of these skills is to be at a disadvantage in today’s, as well as tomorrow’s,world. It is essential for all students to have the opportunity to explore, understand, and acquire the skills that will impact their lives.

The Core Tenants for Bishop Kelly’s technology requirements and associated courses are derived from the International Society for Technology in Education (ISTE) Standards for Students which include:

  • Empowered Learner -​ ​Students leverage technology to take an active role in choosing, achieving and demonstrating competency in their learning goals, informed by the learning sciences.
  • Digital Citizen​ – Students recognize the rights, responsibilities and opportunities of living, learning and working in an interconnected digital world, and they act and model in ways that are safe, legal and ethical.
  • Knowledge Constructor -​ Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.
  • Innovative Designer -​ Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.
  • Computational Thinker​ – Students develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions.
  • Creative Communicator -​ Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals.
  • Global Collaborator​ – Students use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working effectively in teams locally and globally.

To see the complete list of standards and indicators, visit https://www.iste.org/standards/for-students.

ATTENTION STUDENTS!  Any courses marked with an “*” after the course name require you to complete an Application Form. Please expand courses below to access their specific “Required Application Form” links at the bottom of each course description.

Computer Courses and Prerequisites

All students are required to have one technology credit for high school graduation.

Students who transfer to Bishop Kelly during the school year may use technology credits earned from their previous ​high school​ to fulfill their technology credit for graduation.

Grade Levels: 9, 10, 11, 12
First Semester (S1); Second Semester (S2)
Course Fee $15/semester

Exploring Computer Science​ is a required beginning technology​ ​course for students entering Bishop Kelly unless an alternate course is approved by the student’s counselor It is imperative that all students learn the basic skills of communication (email, Internet use, social media, and programming) as well as computer hardware, Microsoft Excel, Google Apps for Education, and future technology trends. Exploring Computer Science is also designed to introduce students to the breadth of the computer science field through an exploration of engaging and accessible topics.

Rather than focusing the entire course on learning particular programming languages, the course is designed to focus on the conceptual ideas of computing and to help students understand why certain tools or languages might be utilized to solve particular problems. The goal of Exploring Computer Science is to develop in students the computational practices of algorithm development, problem solving and programming within the context of problems that are relevant to the lives of today’s students. Students will be introduced to topics such as interface design, limits of computers, and societal and ethical issues. Students will also gain usable skills in Google Apps for Education and Microsoft Excel.

Grade Levels: 9, 10, 11, 12
First Semester (S1)
Course Fee $15/semester

Introduction to Computer Programming​ is a one-semester class that introduces the student to programming, using the Java programming language. This course will focus on problem solving techniques, programming methodologies, software design processes, features of the Java programming language, simple data structures, algorithms, and responsible use of computer systems. Students will be able to design and implement simple computer-based solutions to problems in several application areas. Students will be able to interpret existing programs, their design, and their development. Students will also be introduced to software engineering principles and other skills necessary to be successful in a software career.

Grade Levels: 10, 11, 12
Prerequisite: Exploring Computer Science or Instructor Approval AND Demonstrated Achievement in Algebra 1 or Geometry
Second Semester (S2)
Course Fee $15/semester

Introduction to Computer Hardware is designed as a one-semester survey course of the hardware components of a computer system. Students will gain an understanding of the terms and concepts of the layered nature of the hardware components of computers, starting from the basic building blocks of transistors as switches to a functioning, simple computer system. The science behind each hardware layer of a computer will be taught through extensive use of problem solving in labs and projects. Through this style of learning, the students will be exposed to the art of engineering. Students will also gain an understanding of the many careers involved in the development of computer systems and what physical and social skills are needed to be successful in those careers.

Grade Levels: 10, 11, 12
Prerequisite: Exploring Computer Science or equivalence in other coursework and/or related experience, Geometry or concurrent enrollment with a grade of “B” or better. Application required.
Two Semesters (FY)
Course Fee $15/semester

AP Computer Science Principles introduces students to the foundational concepts of computer science and challenges them to explore how computing and technology can impact the world. With a unique focus on creative problem solving and real-world applications, AP Computer Science Principles prepares students for college and career. This course is equivalent to BSU CS-101. At the end of the prescribed number of course hours, students may take the AP Computer Science Principles exam for course units at most colleges and universities.

Key topics include: computational thinking practices, connecting computing, creating computational artifacts, abstracting, analyzing problems and artifacts, communicating, collaborating, creativity, abstraction, data and information, algorithms, programming, the internet and global impact.

Required Application Form »

Grade Levels: 10, 11, 12
Prerequisite: A or B in Computer Programming or equivalence in other coursework or experience, Algebra 1, and Geometry- Application Required
Two Semesters (FY)
Course Fee $15/semester

The AP Computer Science A course is a tech-prep, computer programming course that prepares students for post secondary study in a high-demand occupation. The course emphasizes software development, problem analysis, programming methodology, documentation and testing, and an in-depth study of algorithms, data structures, and data abstractions. Students in the AP Computer Science A course use the Java programming language to learn and practice major computer science concepts and also work with a large program as they examine and explore various College Board case studies. At the end of the prescribed number of course hours, students may take the AP Computer Science A exam for course units at most colleges and universities.

Required Application Form »

Grade Levels: 10, 11, 12
Prerequisite: Demonstrated prior knowledge or completion of “An Introduction to Computer Hardware” with a grade of “C” or better.
Two Semesters (FY)
Course Fee $15/semester

This zero hour course is designed to prepare students in the role of technology support, specifically addressing the needs of students and faculty with regard to their personal computing devices and their connection to the school network. Students will be expected become part of the student support team during and after participation in the course. This course will take students from studies about common foundations of all computers, to desktops, laptops, networking, and diagnostic techniques. After completing this course, students should be able to recognize many different computer platforms and operating systems, perform common hardware and software upgrades on multiple computer platforms, diagnose and repair most common problems on multiple computer platforms, effectively participate in the BYOD Support Group, and pass the A+ Computer Technician Certification Exam.

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Project Based Courses in Technology

Grade Levels: 9, 10, 11, 12
Prerequisite: Introduction to Computer Programming or instructor approval
First Semester (S1); Second Semester (S2)
Course Fee $15/semester

This​ ​project based​ course​ examines the principles of mobile application design and development. Students will learn application development on the Android platform. Topics will include memory management; user interface design; user interface building; input methods; data handling; network techniques and URL loading. Students are expected to work on a project that produces a professional-quality mobile application. Projects will be deployed in real-world applications. Course work will include project conception, design, implementation, and pilot testing of mobile phone software applications.

Grade Levels: 9, 10, 11, 12
Prerequisite: Algebra 1 or Instructor Approval
First Semester (S1); Second Semester (S2)
Course Fee $15/semester

This project based course introduces students to basic web design using HTML (Hypertext Markup Language) and CSS (Cascading Style Sheets). The course does not require any prior knowledge of HTML or web design. Throughout the course, students are introduced to planning and designing effective web pages; implementing web pages by writing HTML and CSS code; enhancing web pages with the use of page layout techniques, text formatting, graphics, images, and multimedia; and producing a functional, multi-page website.

Grade Levels: 9, 10, 11, 12
Prerequisite: Algebra 1, Introduction to Web Design or Instructor Approval
First Semester (S1); Second Semester (S2)
Course Fee $15/semester

This project based course is the second course of a two-semester sequence covering the end-to-end development of web-based software for intranets and internets. This course emphasizes server-side development of enterprise applications. Topics include web servers, distributed network-based computing, handling client requests, server-side services, transmitting data using HTTP, database connectivity, security, and e-commerce. Programming languages and tools may include PHP, Rails and database storage using SQL or MySQL.

Grade Levels: 10, 11, 12
First Semester (S1); Second Semester (S2)
Course Fee $15/semester

In this project based course students will have options through digital curriculum to choose a programming language to learn while at the same time develop a web based project using that language. Available programming languages include Ruby on Rails, PHP, Python, and JavaScript.

Grade Levels: 10, 11, 12
Prerequisites: Introduction to Engineering
First Semester (S1); Second Semester (S2)
Course Fee $40/semester

Solidworks is a computer-aided design program specifically adopted by Bishop Kelly for use in all engineering and manufacturing courses as well as potential use in Art based projects. In this project based course, students will continue learning beyond the introduction to SolidWorks learned in Introduction to Engineering. The course uses the embedded tutorial included in the SolidWorks package and provides students with a path to Solidworks CSWA Mechanical Design certification.

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Engineering/Technology Courses

engineering-technology-courses

Grade Levels: 9, 10, 11, 12
Prerequisites: None (Geometry concurrent or higher)
First Semester (S1); Second Semester (S2)
Course Fee $40/semester
Dual Credit: NNU ENGR 1050*

Students become familiar with the traditional “big four” disciplines of engineering and the extensive array of career opportunities and engineering problems addressed within each discipline. A design process is presented as a structured method for approaching and developing solutions to a problem. Students develop an understanding of the purpose and practice of visual representations using technical sketching and drawing. Students will learn appropriate methods of making and recording measurements, including the use of dial calipers, as they come to understand the ideas of precision and accuracy of measurement and their implications on engineering design. Emphasis on using MS Excel or Google Sheets for statistical analysis of data. This unit introduces students to a variety of modeling methods used to represent systems, components, and processes in design. Computer modeling is introduced, and students use modeling software to create CAD models to represent simple objects in a virtual 3D environment. Student to 3D print an object they design. Geometric concepts are important in the appropriate application of geometric and dimensional relationships and constraints for effective use of three-dimensional computer modeling environments that employ parametric design functionality. Concurrent enrollment available through Northwest Nazarene University. Students MUST take Intro to Engineering and Advanced Manufacturing Design I to apply for concurrent credit. Courses may be taken in different semesters.

Grade Levels: 9, 10, 11, 12
Prerequisite: Intro to Engineering or similar course and concurrent Algebra 2
Second Semester (S2)
Course Fee $40/semester

This survey course exposes students to some of the major concepts that they will encounter in a postsecondary engineering course of study. Through problems that engage and challenge, students explore a broad range of engineering topics, including mechanisms, the strength of materials and structures, automation, and kinematics. Students will explore alternative energy sources, survey the current status of alternative power globally, and design/build/test wind turbine. Students will design/build/test various structural components from simple materials. An in-school competition will be the culminating event for this unit. The best of these designs will be replicated on 3D modeling software and 3D printed. Students will study the theory of robotic systems, how they are used in industry and everyday life, and construct and test devices using the Vex Robotics system. Students will explore various aspects of projectile motion, collect data and analyze statistically. Students will construct and calibrate a projectile launching system. An in-school competition will be the culminating event.

Grade Levels: 10, 11, 12
Prerequisite: Introduction to Engineering, Applications of Engineering, AP Computer Science Principles, and/or Advanced Manufacturing and Design I or higher. Concurrent with Algebra 2 or completed with A/B.
First Semester (S1) Two credits/two periods
Course Fee: $80 (2 credits)

Competitive Engineering Design is a program of interconnected disciplines that is offered as a single semester, 2 Credit Course Option. This course will be offered in two consecutive periods. In this program, student teams will be guided and supported through the engineering design process to investigate, design, develop, prototype, and test a solution for a real world problem.

Objectives of the Program

  • Apply the Engineering Design Process for a real-world world problem. Collaborate and communicate with a team throughout the engineering design process.
  • Conduct background research in order to put together a plan to answer questions and develop solutions.
  • Construct and develop a hypothesis to answer questions with an explanation that can be tested.
  • Analyze data and draw conclusions and predictions based on that data. Construct a physical and/or digital prototype and test that solution in one or more of the following ways; 1) State or National Competition, 2) Panel presentation 3) Test, through actual use, with someone that needs or could benefit from the project.

Students will be expected to follow the research process, test, develop and evaluate a prototype while communicating, designing and presenting prototype in a competitive setting.

Grade Levels: 9, 10, 11, 12
Prerequisite: Intro to Engineering or similar course and concurrent with Geometry
First Semester (S1); Second Semester (S2)
Course Fee: $75/semester
Dual Credit: NNU ENGR 1050*

The course is intended as an introductory course for people who might be interested either in engineering or in machining. Machining refers to the process of taking a piece of metal and cutting or shaping it into a working device. A project-based class, will teach students about basic machining operations, measurements, and calculations. Students will learn about different machines and tooling. They will be able to use blueprints to make devices that meet specifications. Students will also learn how to operate computer numerical control (CNC) equipment. Concurrent enrollment available through NNU. Students MUST take Intro to Engineering and Advanced Manufacturing Design I to apply for concurrent credit. Courses may be taken in different semesters. AMD II and III are for students who have completed AMD I.

Grade Levels:11,12
Prerequisite: Advanced Manufacturing and Design
Recommended: Intro to Business
First Semester (S1); Second Semester (S2)
Course Fee: $40/semester

This is a Business model course in which students will be applying skills and experience from Intro to Business, or similar course, and Advanced Manufacturing and Design to complete projects on demand. Students will be expected to communicate business plans, market, plan and manufacture products as specified by clients. This is a project based course in which real world situations will arise and students will be working through time constraints, problem solving and learning how to meet the needs of the customers.

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The Bishop Kelly community recognizes the family as the student’s first and most influential teacher.

Through education and personal experience, we build upon that foundation to prepare each graduate for a lifetime quest to reach excellence.